Infectious - Delay the inevitable
I personally have not developed anything game related in more than 10 years. My teammates never had the pleasure at all. This year we took to it and participated.
Four old guys with a deeply rooted desire to create a game.
We ended up using:
- Unity
- Affinity Designer
- Visual Studio
Keyboard Controls:
WASD - Movement
Space - Dash
Lefft Click (hold) - Pull Ability
Right Click - Push/Stun Ability
Status | Prototype |
Platforms | HTML5 |
Author | ZoomieRoomie |
Genre | Action |
Made with | Unity |
Tags | Ludum Dare 50 |
Links | Ludum Dare |
Comments
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This was pretty fun and challenging. For such a basic concept there's actually a bit of strategy. Really enjoyed the music and it fits the game well. I think the actual game lacks some audio feedback though. A leaderboard or randomized levels would add a lot of replayability. The really liked the clean minimalist art style.